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£339, that's what I paid for a Drumlogue direct from Korg. The machine, originally priced at over £500 seems to have been a mild flop, failing to set the market alight. So why did I bite? Firstly, it's an instrument that I was actually able to play for myself at a synthesizer conversion and enjoyed the punchy tonality of the kick and snare. Secondly, it has a few cool tricks like parameter sequencing, sample start/end point modulation and a nice little VPM (ie FM) synth.
But there are also a few drawbacks (in my opinion); no dedicated cyclical modulators (I usually want LFO's on my LFO's!), no sustain stage for samples (they fade out rather quickly, no matter their length) and the bizarre choice of making it incompatible with the v1 SDK of the Prologue, Minilogue XD and NTS-1. Yes, the Drumlogue's v2 SDK is more powerful, but SO many cool oscillators and effects have been coded for v1 already. With no backwards compatibility, new engines were very thin on the ground for some time, giving the appearance of an open source dead-end.
Thankfully, several clever beans did code new engines and, alongside the positives in my opening article, made me temporarily lose control of my debit card. Let's take a brief look at a few of them:
Whilst this is small beans compared to the wealth of SDK v1 creations, I feel there's enough interesting stuff here to warrant a purchase. But I haven't even mentioned the user synth I'm most excited for yet: FM64!
Looking at the parameter list, you can see quite a lot of tweak-ability there. Essentially it's halfway between a fully-editable FM voice and a simplified "macro" approach. You feed the Drumlogue a converted bank of DX patches (sounds from the web, your own Dexed creations, whatever) and then start tweaking. The parameters can offset detune, feedback, EG rate and more; there's plenty of scope for turning fairly banal presets into something exciting.
But that's not all, you can tweak the algorithm (types from the DX7, SY77 & Korg Opsix!) and, brace yourselves, import your own waveforms, which you can then select for the carriers & modulators. I'm not entirely sure how long these waveforms can be (the default is 256) but this is not a hard limit, wow!
So if you don't see me for a few months, I'm ok, I'm just making weird FM sounds with my Drumlogue!
https://www.korg.co.uk/products/c-drumlogue
Posted by MagicalSynthAdventure an expert in synthesis technology from last Century and Amiga enthusiast.