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Sound Destruction For iOS
SoundSaw sound processing app is designed to distort the sound of instrument or voice 21/07/21
Developer Igor Vasiliev (iMusicAlbum) describes SoundSaw as a complex sound processing app with easy-to-use controls designed to distort the sound of musical instruments or voice, and give the sound the aesthetics and atmosphere of noise, lo-fi, chiptune and experimental music scene.
He says that, depending on the settings, it can add light distortion and saturation to the sound for a more natural and lively sound, or drastically change the sound and make it as loud and harsh as possible, full of all kinds of harmonics, crackles and rattles. "The settings of this app provide great opportunities for experiments with sound destruction."
All controls are located on a single screen, grouped by function into six sections with a plain way of signal path from the first section "Input" to the last section "Output". The chain of individual effects in this app is designed in such a way as to get the most interesting result for any parameter values in the widest possible range.
Simulates different types of signal processing electronic circuits and their typical harmonic saturation and noise (static and dynamic).
The Maximizer keeps the maximum signal level for more noticeable distortions and feedback effects, and has a mode for hold the maximum volume when the input signal decays.
The Overload effect works like an electronic circuit when the signal is much higher than the maximum allowable level and oversaturated the signal various kinds of harmonics.
The Decimator and Bitcrusher effects produce very noticeable digital artifacts typical of cheap devices with simple DACs / ADCs, and add various kinds of crackles and rattles.
The Feedback effect is similar to acoustic feedback, but more controllable, with the resonant frequency varying in accordance with the harmonics of the input signal.
The 4-pole filter controlled by the envelope generator can be used after distortion effects. Filter types: Low pass, High pass, Band pass and Notch.
The envelope generator is controlled by the input signal and can generate a single cycle of envelope, repeat cycles or work continuously.
At the output there is a filter that can cut the high or low range of the original signal and mix it with the processed signal.