RME Releases TotalMix FX 2.0

US New features and workflow enhancements      01/05/26

RME Releases TotalMix FX 2.0


RME says that the new TotalMix FX 2.0 introduces a fully scalable, graphics engine for flexible zooming and resizing of mixer and matrix views. While the core functionality remains unchanged, the fresh design replaces the old bitmap style, users can switch between old and new views anytime. Here's the details in their own words...

 Modern Graphics Engine and Scalable UI

TotalMix FX 2.0 replaces the previous bitmap-based interface with a hardware-accelerated graphics engine. This enables:

  • Freely scalable user interface from small windows to full screen
  • Smooth zooming into Mixer and Matrix views
  • Resolution-independent rendering optimized for modern displays
  • The interface adapts dynamically to different screen sizes and DPI settings, including multi-monitor setups.
  • Because free scaling cannot guarantee pixel-perfect alignment on low-resolution displays, the classic (legacy) design remains available and can be toggled at any time via Window _ Toggle Old/New Design. This ensures optimal usability across all systems.

 

Advanced Scaling and Zoom

TotalMix FX 2.0 introduces flexible zoom and scaling controls:

  • Mixer and Matrix support zoom via mouse wheel or trackpad gestures
  • Automatic scrollbars appear when content exceeds window size
  • One-click return to window-fitting scaling
  • Independent scaling of the Control Strip (sidebar)
  • Presets via Window _ Set Scale To
  • Room EQ automatically adapts to window size while maintaining consistent control proportions.

 

Visual and Workflow Enhancements

  • New Light Theme and additional brightness/contrast options in Preferences
  • Improved visual feedback (hover highlights, clearer channel focus)
  • Channel layout colors now tint entire channels
  • Dialogs open closer to the relevant UI element to reduce mouse movement

 

New Features and Functional Enhancements

  • Extended Snapshot handling: Load Room EQ, Groups, and Record/Play independently
  • New option: Reduce volume peaks on Snapshot load
  • Undo/Redo support (Ctrl-Z / Ctrl-Y)
  • Peak meter reset via shortcut (R)
  • Improved workspace and window handling (including DPI-aware behavior)
  • Room EQ enhancements: Preset name display with change indication, Volume calibration and delay included in Snapshot loading
  • Additional improvements include ARM (Snapdragon) compatibility, enhanced device handling, and expanded hardware support (e.g., DirectOut USB.MADI SFP).


Pricing and Availability:

Available now free for macOS and Windows for all RME Interface

More information:

 

 

 


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