Blurring The Line Between Music And Sound Design

Sample Logic announce Morphestra the Cinematic Orchestra      11/08/09

Blurring The Line Between Music And Sound Design

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Sample Logic have announced Morphestra the Cinematic Orchestra which they say "Blurs the line between Music & Sound Design." Here's the rest of what they have to say...
Morphestra is today's cinematic orchestra. In association with Kirk Hunter Studios, Sample Logic's award-winning team presents a powerful collection of creatively new and inventive organic ensembles derived entirely from true orchestral recordings and psycho-acoustic sound design. Powered by Native Instruments Kontakt Player 3, Morphestra is an epic collection of over 23 GB and 1100+ instruments and multis. This "cine-organic" achievement surpasses any library of its kind. Rather than reinventing the traditional orchestra, Sample Logic has created a modern day virtual instrument that goes above and beyond ANY orchestral/effectual sample library geared for film, TV and game composers.
Morphestra sets the trend for the future, not only in sonic quality, but also with its plug-and-play delivery system that streamlines installation. Pre-installed on a reliable and portable 80 GB Glyph hard drive, Morphestra is "small enough to fit into a pocket and powerful enough to support high track-count audio sessions.
Morphestra's scripted sound-sculpting interface breaks new boundaries, giving users unprecedented control achieved through Native Instruments' Kontakt Player. With 5 full tabs of more than 40 onscreen effects and performance parameters, morphing and sculpting has never been easier. Whether in the studio or on stage, this production-ready sample library inspires and delivers on demand. Not to mention we have collaborated with many of the world's leading composers to provide a massive variety of multis created by composers, for composers.
How was Morphestra created?
Sounds have been recorded from all over the world and include: Strings, Brass, Winds, Symphonic/World percussion, Vocals, Guitars, Waterphone, Animals, Warehouses, Tools, Machinery and an entire realm of World/Ethnic instruments.We then manipulated these sounds using various proprietary Sample Logic techniques and combined them with multiple electronic synthesis elements to create new, organic, never-before-heard instruments and ensembles.
What's under the hood?
Morphestra is packed with 23 GB of over 1100 instruments and multis. The library is divided into 3 main categories:
  • Atmospheres
  • Instrumentals
  • Percussives
Under The Hood
All of these instruments are derived from orchestral studio and field recordings, many of which were manipulated, morphed, and processed at multiple stages of product development, including the sample production phase, the programming phase, and in real-time via Morphestra's user controllable interface parameters.
  • Atmosphere/ambient soundscapes and stinger construction kits
  • Traditional and morphed woodwinds, brass, strings, synths, mallets, bells, solo and ensemble pads and melodic instruments
  • Melodic and rhythmic tempo-synced loops, loop construction kits, and arpeggiated/gated melodic and impact sequences
  • Single impacts, cinematic impact ensembles, and percussive kits
  • Swipes, scrapes, and reverse transitional effects
  • Performance-ready multis (playable interactive presets templates made from multiple instruments)
  • Many multis have been designed by world-class award winning film, TV, and game composers.
Pricing and Availability:
Ships October 1, 2009
Pre-order starts on September 1, 2009
More information:

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