WNAMM12: The Keith McMillen Instruments QuNeo

Next-gen multi touch controller      19/01/12

No flash plug

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8:38 mins

The QuNeo is a multi-touch pad controller the size of an iPad. We've heard loads about it through YouTube teasers and previews, but we've not seen it in the flesh... up until now.

The QuNeo is composed of 16 trigger pads, 2 rotary sensors, 9 multi-touch sliders, and a host of switches. It works with USB, MIDI, or OSC, but the coolest part is that you have access to the development kit and API to hack the QuNeo and create your own response code to the sensors. That's flexibility on another level.

Who better than our own Nick Batt to ask the questions the need to be answered on the show floor at NAMM? Check out the video above.

Rich Beech



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6 Comments...  Post a comment    original story
Me, Myself & I    Said...

Yeah right!

Try to use that when you are a bit drunk or high on stage, and you'll see the result. Few multi controllers to control a lot of parameters can only have bad results.

Also so many lights, colours and blinking can only distract or confuse you. Don't even think of doing acid with it...

Are we trying to ease or complicate things???

19-Jan-12 06:43 PM

Richie Glitch    Said...

@Me, Myself & I:

Prescription glasses?

19-Jan-12 06:46 PM

acidfreak    Said...

are you kidding, that's going to be a blast to play on acid, especially with the trippy lights!

20-Jan-12 01:42 AM

Marc JX8P    Said...

Impressive first product. Cheap but stylish and unique. The stand-alone aspect and programmability are two very strong points. Good luck to them!

20-Jan-12 07:51 PM

Aaron Zilch    Said...

M,M,&I, how bout you just program the controls to only operate within pleasing ranges. Not hard to dummy proof something like this. You kids today. I used to run a whole set of live electronics off a standard midi keyboard with a ridiculous amount of splits and workarounds with no LED feedback and nothing for modulation but a couple wheels. Practice, memory, and creative programming made it work.

What this does is bring the hardware up to the capabilities of the software, getting us closer to the kind of expressiveness you get with a traditional instrument. Subtlety in programming is part of the key IMHO. The ability to have slight differences in pitch and filtering alone does a lot towards getting that human feel. Perfect imperfection.

And this is not their first product, they already have a great track record with the SoftStep and other controllers. I'm expecting build quality to be excellent since they are used to developing for the dangerous land of foot controllers.

23-Jan-12 11:46 PM

me    Said...

thanks for that video. watch the part between 2:00 - 2:10. those sliders don't respond to what he's doing at all. there are like six errors in that part, no?

29-Jan-12 05:27 PM

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